After Sunset. A JRPG and Desk-Building Game in a magical fantasy world with a modern twist.
《日落之后》:带有现代元素的魔法世界。JRPG和卡牌组合构建游戏。
#GAME #游戏
2023-2024
Independent Game Project with a team
Interface: Unity
In-Between. A 2D plaformer around the idea of multiple usages of platforms.
《之间》:一个探索“一平台多用"概念的2D平台跳跃游戏。
#GAME #游戏
2021
Team Project with 5 others
Role: Level and Gameplay Designer
Interface: Unity, Figma
Listening to Rama. A short audio-visual game where you try to re-assemble a machine.
《倾听罗摩》:视听小说游戏。延缓一台机器的分崩离析,倾听它的故事。
#GAME #游戏
2022
Team Project with Benny and Dante
Role: Technical Designer
Interface: Unity, Figma
A Landscape of Speculation. Rethinking space with machine intelligence.
《推想的景观》:使用了机器学习重新理解和构造景观空间。
#New Media #Landscape Design #新媒体 #景观设计
2020
Personal Project
A reappropriation of the No-Stop City Project
Interface: P5.js, Rhino, a ML-trained image filtering site, Twinmotion
A Reverse-Stroke Tibetan Type Project. Born quirky.
一款逆反差风格的藏文字体。
#Typography Design #字体设计
2021
Personal Project
Interface: Glyph3